
SALERO - The Maskle
478 views (2012-02-26)Upload date: 2008-12-12⏱ 2:03👍 1 · 👎 0Science & Technology
Status on YouTube
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not checked yet
In the archive: 2009-10-09 – 2012-03-10.
Sources: Common Crawl 2012 · YouTube API 2009–2010 (ArchiveTeam crawl)
Download the statistics: CSV · JSON
Sources: Common Crawl 2012 · YouTube API 2009–2010 (ArchiveTeam crawl)
Download the statistics: CSV · JSON
Appeared on
Listed 4 times in captured pages, on 4 different lists (suggested videos, channels, playlists…). Earliest first:
- Suggested next to: SALERO - Hack the Van, Version 2 · capture of 2012-02-01 · CC-MAIN-2012 · nearest Wayback copy
- Suggested next to: SALERO - Advanced Audio Equalizer · capture of 2012-02-28 · CC-MAIN-2012 · nearest Wayback copy
- Suggested next to: SALERO - Program Editor · capture of 2012-03-08 · CC-MAIN-2012 · nearest Wayback copy
- Suggested next to: SALERO - Program Editor · capture of 2012-03-10 · CC-MAIN-2012 · nearest Wayback copy
Description
Facial animation of 3D characters is frequently a time-consuming and repetitive process that involves either skeleton-rigging or pose-setting for morph targets. A major issue of concern is the necessity to repeat similar tasks for different models, re-creating the same animation system for several faces. Thus there is a need for reusable methods and tools that allow the introduction of automation into these processes. In this paper we present such a method to assist in the process of facial rigging: the Maskle. Based upon the standard bone-weight linear skinning animation technique, the desired distribution of vertex-movement weights for facial animation is pre-programmed into a low-resolution, generic facial mask. This mask, or Maskle, is then semi-automatically overlaid onto a newly created face model, before the animation-weight distribution is automatically transferred from the Maskle to the model. The result is a weight-painted model, created semi-automatically, and available for the artist to use for animation. We present results comparing Maskle-weighted faces to those weighted manually by an artist, which were treated as the gold standard. The results show that the Maskle is capable of automatically weight-painting a face to within 1.58% of a manually weighted face, with a maximum error of 3.82%. Comparison with standard professional automatic weighting algorithms shows that the Maskle is over three times more accurate.
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Captures with a view count: 5 (the watch page and the lists that showed the video).
Archive captures (2)
| Captured | Source | Captured URL | Original | Status | Views | Likes / dislikes |
|---|---|---|---|---|---|---|
| 2012-02-26 | CC 2012 | youtube.com/watch?v=BftyfT4IMAs | available | 478 | 1 / 0 | |
| 2009-10-09 | YouTube API 2009–2010 (ArchiveTeam crawl) | available | 151 |
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